# Microsoft Expands ASD Support to NVIDIA and Intel

October 2, 2026 at 02:33 PM

> Microsoft's Advanced Shader Delivery technology arrives on NVIDIA and Intel hardware this October to reduce stuttering and loading times.

[Microsoft](<https://hardwarebrief.com/entity/microsoft-q2283>) has confirmed that its **Advanced Shader Delivery** (ASD) technology will expand to [NVIDIA GeForce RTX](<https://hardwarebrief.com/entity/nvidia-rtx-q56274119>) cards, the RTX Spark platform, and [Intel Arc B-Series](<https://hardwarebrief.com/entity/intel-arc-q108523499>) GPUs in October 2026. The update also targets Intel Core Ultra Series 2 and 3 processors.

ASD allows developers to ship pre-compiled shaders and download hardware-specific versions from the cloud. While currently supporting AMD RDNA 1 through 4 and Qualcomm Snapdragon X2, a [Gears of War: E-Day](<https://hardwarebrief.com/entity/gears-of-war-e-day-q125341011>) demo showed a 95% reduction in compilation times.

The technology aims to eliminate shader-induced stuttering and speed up loading. Despite these goals, a TPU test of Gears of War: E-Day on AMD driver 26.9.2 still saw a 15-minute compilation, highlighting the importance of upcoming driver optimizations.


[#Microsoft](<https://hardwarebrief.com/hashtag/Microsoft>) [#NVIDIA](<https://hardwarebrief.com/hashtag/NVIDIA>) [#IntelArc](<https://hardwarebrief.com/hashtag/IntelArc>) [#PCGaming](<https://hardwarebrief.com/hashtag/PCGaming>) #AdvancedShaderDelivery

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