# #DirectX12 in the news

October 29, 2026 at 03:26 PM

> Microsoft Unveils DirectX 12 Agility SDK Updates · Unreal Engine 5.8 Adds DirectX 12 ASD Support · Intel Releases PresentMon 2.6.0 with CPU Boost

[Microsoft Unveils DirectX 12 Agility SDK Updates](<https://hardwarebrief.com/article/microsoft-unveils-directx-12-agility-sdk-updates-6c8a0f42>)
*October 29, 2026 at 03:26 PM* - New DirectX 12 Agility SDK releases introduce Clustered Geometry and PTLAS, delivering massive performance gains for modern GPU hardware.

[Unreal Engine 5.8 Adds DirectX 12 ASD Support](<https://hardwarebrief.com/article/unreal-engine-5-8-adds-directx-12-asd-support-0214d6d9>)
*October 25, 2026 at 08:29 AM* - Epic Games integrates Microsoft's Advanced Shader Delivery into Unreal Engine 5.8 to eliminate shader compilation stutter on Windows 11.

[Intel Releases PresentMon 2.6.0 with CPU Boost](<https://hardwarebrief.com/article/intel-releases-presentmon-2-6-0-with-cpu-boost-5e5f029b>)
*September 26, 2026 at 12:55 PM* - Intel's latest PresentMon update slashes CPU usage by 78% while adding multi-GPU telemetry and new DirectX 12 performance metrics.
